Difference between revisions of "GetSoundId (CMS)"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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| − | + | {| class="toccolours mw-collapsible mw-collapsed ts" | |
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| − | + | ! Function History | |
| − | + | |- | |
| − | + | | Available since v4.0 | |
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<syntaxhighlight> | <syntaxhighlight> | ||
-- let's store the sound ID into a variable for later use | -- let's store the sound ID into a variable for later use | ||
| − | local soundID = getSoundId("sounds/example.ogg") | + | local soundID = getSoundId("vispath:sounds/example.ogg") |
</syntaxhighlight> | </syntaxhighlight> | ||
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<span class="bold">filename</span>: path <br/> | <span class="bold">filename</span>: path <br/> | ||
| − | The path to the audio file whose ID we want to obtain | + | The path to the audio file whose ID we want to obtain; '''vispath:''' must be included at the beginning of the path. |
| + | <syntaxhighlight>"vispath:path/filename.type"</syntaxhighlight> | ||
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Returns the sound ID as an integer value. | Returns the sound ID as an integer value. | ||
<br/> | <br/> | ||
| − | {| class=" | + | {| class="ts" |
|- | |- | ||
| − | | | + | | '''Relevant Pages''': [[GetSoundProperty_(CMS)|getSoundProperty]] - [[SetSoundProperty_(CMS)|setSoundProperty]] - [[StartSound_(CMS)|startSound]] - [[StopSound_(CMS)|stopSound]] - [[ToggleSoundPause_(CMS)|toggleSoundPause]] |
|} | |} | ||
Revision as of 18:06, 28 September 2014
| Function History |
|---|
| Available since v4.0 |
Use this to store the sound.id for an audio file into a variable; which you can use to stop/pause/resume or edit the linked sounds properties.
Syntax:
getSoundId("filename")
-- let's store the sound ID into a variable for later use
local soundID = getSoundId("vispath:sounds/example.ogg")
Arguments
filename: path
The path to the audio file whose ID we want to obtain; vispath: must be included at the beginning of the path.
"vispath:path/filename.type"
Flags
none
Return
id
Returns the sound ID as an integer value.
| Relevant Pages: getSoundProperty - setSoundProperty - startSound - stopSound - toggleSoundPause |