Difference between revisions of "Global Command: createHapticEffectCondition"

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Create a constant haptic effect for devices supporting haptic effects.
+
Create a haptic effect for devices which support haptic effects.
  
 
{| class="ts"
 
{| class="ts"
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== Syntax ==
 
== Syntax ==
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
createHapticEffectConstant(effectType, length, delay, level, attack_length, attack_level, fade_length, fade_level, effectDirection [, dir0, dir1, dir2])
+
createHapticEffectCondition(effectType, length, delay, right_sat, left_sat, right_coeff, left_coeff, deadband, center)
 
</syntaxhighlight>
 
</syntaxhighlight>
  
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| effectType
 
| effectType
 
| string
 
| string
|  
+
| Type of the effect.
 
|-
 
|-
 
| length
 
| length
 
| int
 
| int
|  
+
| Duration of the effect in milliseconds.
 
|-
 
|-
 
| delay
 
| delay
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|  
 
|  
 
|-
 
|-
| level
+
| right_sat
 
| int
 
| int
 
|  
 
|  
 
|-
 
|-
| attack_length
+
| left_sat
 
| int
 
| int
 
|  
 
|  
 
|-
 
|-
| attack_level
+
| right_coeff
 
| int
 
| int
 
|  
 
|  
 
|-
 
|-
| fade_length
+
| left_coeff
 
| int
 
| int
 
|  
 
|  
 
|-
 
|-
| fade_level
+
| deadband
 
| int
 
| int
 
|  
 
|  
 
|-
 
|-
| effectDirection
+
| center
| string
 
|
 
|-
 
| dir0
 
| int
 
|
 
|-
 
| dir1
 
| int
 
|
 
|-
 
| dir2
 
 
| int
 
| int
 
|  
 
|  
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|-
 
|-
 
| integer
 
| integer
| The id of the created effect.
+
| The unique id of the created effect.
 
|}
 
|}
  
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== Examples ==
 
== Examples ==
  
'''Example 1:''' Create a constant haptic effect and start it.
+
'''Example 1:''' Create and start a haptic effect.
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
local effectID = createHapticEffectConstant('constant', 1000, -1, 0x6000, 1000, -1, 1000, -1, 'polar', 20000)
+
local effectID = createHapticEffectCondition('spring', 5000, -1, 0xFFFF, 0xFFFF, 0x2000, 0x2000, -1, 0x1000)
 
startHapticEffect(effectID)
 
startHapticEffect(effectID)
 
 
 
</syntaxhighlight>
 
</syntaxhighlight>
 
{{toc}}
 
{{toc}}

Latest revision as of 11:12, 5 August 2023

Create a haptic effect for devices which support haptic effects.

Related functions createHapticEffectConstant | createHapticEffectLeftRight | createHapticEffectPeriodic | createHapticEffectRamp | startHapticEffect | startHapticRumble | stopHapticEffect | stopHapticRumble


Syntax

createHapticEffectCondition(effectType, length, delay, right_sat, left_sat, right_coeff, left_coeff, deadband, center)


Parameters

Parameter Type Description
effectType string Type of the effect.
length int Duration of the effect in milliseconds.
delay int
right_sat int
left_sat int
right_coeff int
left_coeff int
deadband int
center int


Return values

Type Description
integer The unique id of the created effect.


Examples

Example 1: Create and start a haptic effect.

local effectID = createHapticEffectCondition('spring', 5000, -1, 0xFFFF, 0xFFFF, 0x2000, 0x2000, -1, 0x1000)
startHapticEffect(effectID)