Difference between revisions of "Game Properties"
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♠ <b>Activate pixel effect</b>: activates nearest neighbor interpolation; best used for low resolution games, if desired<br/> | ♠ <b>Activate pixel effect</b>: activates nearest neighbor interpolation; best used for low resolution games, if desired<br/> | ||
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+ | <gallery widths=70px heights=70px perrow=1> | ||
+ | File:game_tab.png | ||
+ | File:game_tab_1.png | ||
+ | </gallery> | ||
+ | |- | ||
+ | | | ||
♠ <b>Active character</b>: this is where you assign the default playable character of your game<br/> | ♠ <b>Active character</b>: this is where you assign the default playable character of your game<br/> | ||
♠ <b>Intro movie</b>: add a movie (usually company splash) that will play on game launch (after load screen; if provided)<br/> | ♠ <b>Intro movie</b>: add a movie (usually company splash) that will play on game launch (after load screen; if provided)<br/> | ||
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♠ <b>Speaker text alignment</b>: allows you to the set the alignment of narration text<br/> | ♠ <b>Speaker text alignment</b>: allows you to the set the alignment of narration text<br/> | ||
♠ <b>Minification filter</b>: defines the filter to be used for scaling character sprites down; nearest neighbor should only be used for low resolution games<br/> | ♠ <b>Minification filter</b>: defines the filter to be used for scaling character sprites down; nearest neighbor should only be used for low resolution games<br/> | ||
− | ♠ <b>Magnification</b>: defines the filter to be used for scaling character sprites up; nearest neighbor should only be used for low | + | ♠ <b>Magnification</b>: defines the filter to be used for scaling character sprites up; nearest neighbor should only be used for low resolution games<br/> |
− | ♠ <b></b>: <br/> | + | ♠ <b>Disable interaction during character anim</b>: prevent the player from being able to interact during certain character animations<br/> |
− | ♠ <b></b>: <br/> | + | ♠ <b>Object text font</b>: set the font that will be used for displaying object text<br/> |
+ | ---- | ||
+ | || | ||
+ | <gallery widths=70px heights=70px perrow=1> | ||
+ | File:game_tab_2.png | ||
+ | </gallery> | ||
+ | |- | ||
+ | | | ||
♠ <b></b>: <br/> | ♠ <b></b>: <br/> | ||
♠ <b></b>: <br/> | ♠ <b></b>: <br/> | ||
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<gallery widths=70px heights=70px perrow=1> | <gallery widths=70px heights=70px perrow=1> | ||
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File:game_tab_3.png | File:game_tab_3.png | ||
</gallery> | </gallery> |
Revision as of 17:52, 13 December 2013
Game Properties (▲)
Game: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc |
♠ First scene: which will be shown after load screen/intro movie (required) |
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♠ Active character: this is where you assign the default playable character of your game |
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