Difference between revisions of "Player FAQ"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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=Building a game for other platforms= | =Building a game for other platforms= | ||
− | + | Export option is already included in the editor. | |
− | + | You need to download the available platform first. | |
====Windows==== | ====Windows==== | ||
# Download the platform target you would like to build for. | # Download the platform target you would like to build for. | ||
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# Download the [http://www.visionaire2d.net/visionaire/VisDownload/index.php?op=download&myfile=visplayer_macos.zip Visionaire Player for MacOS] | # Download the [http://www.visionaire2d.net/visionaire/VisDownload/index.php?op=download&myfile=visplayer_macos.zip Visionaire Player for MacOS] | ||
# Download the [http://www.visionaire2d.net/visionaire/VisDownload/index.php?op=download&myfile=visplayer_iOS.ipa Visionaire Player for iOS] | # Download the [http://www.visionaire2d.net/visionaire/VisDownload/index.php?op=download&myfile=visplayer_iOS.ipa Visionaire Player for iOS] | ||
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Revision as of 23:18, 31 March 2014
Contents
Known issues
- Android: no movies
- Android: no savegames
- Android: no information about wrong data files
- iOS: no screenshots in savegames
Publish on Steam
- Once your game has been added to steam, you should promptly receive instructions from them, detailing how to use the steam wrapper. After the steam wrapper has been included, you should then be allowed to use the Steam API commands with Visionaire. https://www.steampowered.com/steamworks/FAQ.php
Here are the steam API commands for Visionaire (accessible with Lua scripting):
Visionaire Version 4.0
- steam: The steam API update has disabled the DRM legacy support. We have updated the API. For Windows 7 users see: Change Data Execution Prevention settings
Android HowTo
Installing a game with the beta version
There's no export option from the editor yet, the game therefore searches in a fixed path for the config.ini.
- Download the Visionaire Player for Android
- Copy the file visplayer_android.apk to the platform directory in your Visionaire Studio installation
- Connect your Android device per usb
- Copy the visplayer_android.apk to your device using the explorer
- Create the folder visionaire in the root of your internal sdcard
- Copy config.ini plus all vis files in that directory
- Install the Apk per file manager on your device (you may have to enable untrusted sources)
- Run & good luck
The Application will continue running in the background if you home-out of it, to reload the file you need to close the application (see here http://www.wikihow.com/Close-Apps-on-Android). It will drain your battery if you don't close it, just so you know.
Building a game for other platforms
Export option is already included in the editor. You need to download the available platform first.
Windows
- Download the platform target you would like to build for.
- Create an Directory called "platform" inside the Visionaire Editor Directory
- Use build game in the Editor and select the specifc platform target to build an game for this platform
Mac
- Download the platform target you would like to build for.
- Right click on the Visionaire Editor application
- Select "Show Package Contents"
- Open the Directory Contents / Resources
- Create an folder named: platform
- Open the Directory "platform"
- drop and to not extract the player for the specific platform here like visplayer_win32.zip
- Use build game in the Editor and select the specifc platform target to build an game for this platform
Available Platforms
- Download the Visionaire Player for Windows
- Download the Visionaire Player for MacOS
- Download the Visionaire Player for iOS