Basic lua: Types

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There are multiple lua types available, which are automatically determined by the returned value of the variable, function or table.

Types

boolean This returns a value of true or false.
function A function usually contains a list of actions to be executed & can often be used to calculate & return values.
nil If no data type is returned then whatever you queried is either empty or does not exist, thus it is nil.
number This usually contains an integer (whole) or floating point (decimal) number.
string This usually contains text or numbers wrapped in "quotation marks" or 'apostrophes'.
table This usually consists of an array, or multiple arrays of data & data types.

Boolean

returns true
local a = true

print( a, type(a) )
Basic lua (types) 1.png

Function

returns 7
function a(i)
 return i
end

print( a(7), type(a) )
Basic lua (types) 2.png

Nil

returns nil
local a = nil

print( a, "  type = " .. type(a) )
print( b, "  type = " .. type(b) )
Basic lua (types) 3.png

Number

returns 7 & 7.25
local a = 7
local b = 7.25

print( a, type(a) )
print( b, type(b) )
Basic lua (types) 4.png

String

returns hello world
local a = "hello world"

print( a, type(a) )
Basic lua (types) 5.png

Table

returns 1, 2, 3, 4, 5, 6, 7, 8
local a = {1,1+1,1*3,2*2,20/4,"6",3.5*2,10-2}

print( a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], type(a) )
Basic lua (types) 6.png
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