GetSoundId (CMS)
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 16:26, 22 March 2014 by David Stoffel (talk)
Function History
Available since v3.8
Use this to store the sound.id for an audio file into a variable; which you can use to stop/pause/resume or edit the linked sounds properties.
Syntax:
getSoundId("filename")
-- let's store the sound ID into a variable for later use
local soundID = getSoundId("sounds/example.ogg")
Arguments
filename: path
The path to the audio file whose ID we want to obtain! ("path/filename.type")
Flags
none
Return
id
Returns the sound ID as an integer value.
Relevant Pages: getSoundProperty - setSoundProperty - startSound - stopSound - toggleSoundPause |