InitGameClient
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 21:41, 30 April 2015 by Vis apiuser (talk) (Created page with "==initGameClient== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Init the gog galaxy cl...")
Contents
initGameClient
Available since: v4.1
Init the gog galaxy client with the given values.
Note: this command only works for the gog galaxy client!
Lua Syntax:
initGameClient(clientID, clientSecret)
Arguments
clientID
- "string" - gog galaxy clientID.
clientSecret
- "string" - gog galaxy clientSecret.
Flags
Return Values
- success
- True if the gog galaxy successfully initialized, false if the initialized fails.
Examples
None.