InitGameClient

From The Official Visionaire Studio: Adventure Game Engine Wiki

initGameClient

Available since: v4.1
Init the gog galaxy client with the given values. Note: this command only works for the gog galaxy client!

Lua Syntax:

initGameClient(clientID, clientSecret)

Arguments

clientID

"string" - gog galaxy clientID.

clientSecret

"string" - gog galaxy clientSecret.

Flags

Return Values

success
True if the gog galaxy successfully initialized, false if the initialized fails.

Examples

None.