SetGameClientStat
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 21:41, 30 April 2015 by Vis apiuser (talk) (Created page with "==setGameClientStat== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Sets the specified...")
Contents
setGameClientStat
Available since: v4.1
Sets the specified steam/gog galaxy stat to the given value.
Note: this command only works if the steam_api/gog galaxy library was loaded and if a steam / gog galaxy account for your game exists.
Lua Syntax:
setGameClientStat(apiName, value)
Arguments
apiName
- "string" - The name of the stat to set. This is the API name specified in the steam/gog galaxy account.
value
- int - Stat will be set to this value.
Flags
Return Values
- success
- True if the value was set successfully, false if the operation failed.
Examples
None.