Basic lua: Types

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Revision as of 01:37, 3 September 2022 by AFRLme (talk | contribs)

There are multiple lua types available, which are automatically determined by the returned value of the variable, function or table.

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Types

boolean This returns a value of true or false.
function A function usually contains a list of actions to be executed & can often be used to calculate & return values.
nil If no data type is returned then whatever you queried is either empty or does not exist, thus it is nil.
number This usually contains an integer (whole) or floating point (decimal) number.
string This usually contains text or numbers wrapped in "quotation marks" or 'apostrophes'.
table This usually consists of an array, or multiple arrays of data & data types.
boolean: This returns a value of true or false.
local a = true

print( a, type(a) )
Basic lua (types) 1.png
function: A function usually contains a list of actions to be executed & can often be used to calculate & return values.
function a(i)
 return i
end

print( a(7), type(a) )
Basic lua (types) 2.png
nil: If no data type is returned then whatever you queried is either empty or does not exist, thus it is nil.
local a = nil

print( a, "  type = " .. type(a) )
print( b, "  type = " .. type(b) )
Basic lua (types) 3.png
number
local a = 7
local b = 7.25

print( a, type(a) )
print( b, type(b) )
Basic lua (types) 4.png
string
local a = "hello world"

print( a, type(a) )
Basic lua (types) 5.png
table
local a = {1,1+1,1*3,2*2,20/4,"6",3.5*2,10-2}

print( a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], type(a) )
Basic lua (types) 6.png
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