Difference between revisions of "Manual"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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♠ [[Animation|Animating within Visionaire Studio]] <br/>
 
♠ [[Animation|Animating within Visionaire Studio]] <br/>
 
♠ [[Actionparts|A list of action parts explained]] <br/>
 
♠ [[Actionparts|A list of action parts explained]] <br/>
♠ [[Conditions_and_Values|All about conditions & values]]
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♠ [[Conditions_and_Values|All about conditions & values]] <br/>
 
♠ [[Displayed_Text|All about displayed text]]
 
♠ [[Displayed_Text|All about displayed text]]
  

Revision as of 00:25, 27 August 2013

This is the official documentation for Visionaire Studio™ Adventure Game Engine.
Please use the links below to navigate!

An introduction to Visionaire Studio™
Meet the team
Visionaire Studio startup
Main menu & options
Main game configuration (initial scene/character, texts, mouse, key input etc)
Animating within Visionaire Studio
A list of action parts explained
All about conditions & values
All about displayed text

Main Editor Tabs

Game: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc
Loading Screen: You can create an incrementally loading splash screen here; to display on game start
Loading25.png
Scenes & Menus: This is where you can create, build & design your scenes, menus, objects & actions to be performed etc
Scene25.png
Characters: This is where you can create your characters, outfits & animations etc
Character25.png
Interfaces: This is where you can create your main game control interface & on screen interfaces; such as inventory etc
Interface25.png
Items: This is where you create items that can be picked up, stored in your inventory, given to other characters or combined with other objects
Item25.png
Cursors: This is where you create & animate mouse cursors you will be using throughout your game
Cursor25.png
Fonts: This is where you include the various fonts that will be used throughout your game in dialogs, displayed text & displaying object/character labels on mouse over
Font25.png
Texts: This is where you will find all texts for the game: labels, names, scripts, dialog etc & you can edit them via this section; if you like
Text25.png
Particle System: This is where you can create particles; like snow, rain, fog, fire etc (advanced users)
Particle25.png
Scripts: This is the LUA Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users)
Script25.png