Difference between revisions of "Menu 101 (h2)"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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− | + | == Introduction == | |
+ | A'llo & welcome to my menu 101 tutorial. In this tutorial I will be teaching you how to create a working menu in Visionaire Studio, from the basics of setting up menu buttons, to the more advanced topics such as how to create a fully working save / load menu with fallback options. {{AFRLme_Patreon}} | ||
− | + | == Index == | |
+ | {| class="ts" | ||
+ | !- style="text-align:left" | Topic | ||
+ | |- | ||
+ | | [[Menu_101_(h2)_-_condition_based_menu_buttons|Condition based menu buttons]] | ||
+ | |- | ||
+ | | [[Menu_101_(h2)_-_opacity_based_menu_buttons|Opacity based menu buttons]] | ||
+ | |- | ||
+ | | [[Menu_101_(h2)_-_animation_based_menu_buttons|Animation based menu buttons]] | ||
+ | |- | ||
+ | | ... | ||
+ | |}{{toc}} |
Latest revision as of 15:36, 5 August 2016
Introduction
A'llo & welcome to my menu 101 tutorial. In this tutorial I will be teaching you how to create a working menu in Visionaire Studio, from the basics of setting up menu buttons, to the more advanced topics such as how to create a fully working save / load menu with fallback options.
Index
Topic |
---|
Condition based menu buttons |
Opacity based menu buttons |
Animation based menu buttons |
... |