Difference between revisions of "Menu 101 (h2)"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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| [[Menu_101_(h2)_-_condition_based_menu_buttons|Condition based menu buttons]]
 
| [[Menu_101_(h2)_-_condition_based_menu_buttons|Condition based menu buttons]]
 
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| Opacity based menu buttons
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| [[Menu_101_(h2)_-_opacity_based_menu_buttons|Opacity based menu buttons]]
 
|-
 
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| Animation based menu buttons (part 1)
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| [[Menu_101_(h2)_-_animation_based_menu_buttons|Animation based menu buttons]]
 
|-
 
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| Animation based menu buttons (part 2)
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| ...
 
|}{{toc}}
 
|}{{toc}}

Revision as of 17:06, 24 July 2016

Introduction

A'llo & welcome to my menu 101 tutorial. In this tutorial I will be teaching you how to create a working menu in Visionaire Studio, from the basics of setting up menu buttons, to the more advanced topics such as how to create a fully working save / load menu with fallback options.

Index

Topic
Condition based menu buttons
Opacity based menu buttons
Animation based menu buttons
...