Difference between revisions of "Manual"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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| <b>Scripts</b>: This is the LUA Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users) || [[File:script25.png|right|25px|link=]] | | <b>Scripts</b>: This is the LUA Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users) || [[File:script25.png|right|25px|link=]] | ||
|} | |} | ||
− | {{ | + | |
+ | <br/> | ||
+ | ---- | ||
+ | {| style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%" | ||
+ | |- | ||
+ | | | ||
+ | <div class="i18n"> | ||
+ | {{Lang|Manual|日本語}} | ||
+ | {{Lang|Manual|正體中文}} | ||
+ | {{Lang|Manual|한국어}} | ||
+ | {{Lang|Manual|Dansk}} | ||
+ | {{Lang|Manual|Deutsch}} | ||
+ | [[Manual|English]] – <!-- English is special --> | ||
+ | {{Lang|Manual|Español}} | ||
+ | {{Lang|Manual|Français}} | ||
+ | <!--{{Lang|{{{1}}}|Indonesia}}--> | ||
+ | {{Lang|Manual|Italiano}} | ||
+ | <!--{{Lang|{{{1}}}|Lietuviškai}}--> | ||
+ | <!--{{Lang|{{{1}}}|Magyar}}--> | ||
+ | {{Lang|Manual|Nederlands}} | ||
+ | {{Lang|Manual|Polski}} | ||
+ | {{Lang|Manual|Português}} | ||
+ | <!--{{Lang|{{{1}}}|Română}}--> | ||
+ | <!--{{Lang|{{{1}}}|Slovenský}}--> | ||
+ | <!--{{Lang|{{{1}}}|Suomi}}--> | ||
+ | {{Lang|Manual|Svenska}} | ||
+ | <!--{{Lang|{{{1}}}|Türkçe}}--> | ||
+ | <!--{{Lang|{{{1}}}|Česky}}--> | ||
+ | <!--{{Lang|{{{1}}}|Ελληνικά}}--> | ||
+ | <!--{{Lang|{{{1}}}|Български}}--> | ||
+ | <!--{{Lang|{{{1}}}|Русский}}--> | ||
+ | [[Manual (Русский)|Русский]] <!-- last entry is special (don't display trailing dash) --> | ||
+ | <!--{{Lang|{{{1}}}|Српски}}--> | ||
+ | <!--{{Lang|{{{1}}}|Українська}}--> | ||
+ | <!--{{Lang|{{{1}}}|עברית}}--> | ||
+ | <!--{{Lang|{{{1}}}|ไทย}}--> | ||
+ | <!--{{Lang|{{{1}}}|日本語}}--> | ||
+ | <!--{{Lang|{{{1}}}|正體中文}}--> | ||
+ | <!--{{Lang|{{{1}}}|简体中文}}--> | ||
+ | <!--{{Lang|{{{1}}}|Tiếng Việt}}--> | ||
+ | <!--[[{{{1}}} (한국어)|한국어]]--> <!-- last entry is special (don't display trailing dash) --> | ||
+ | |} | ||
+ | <!--<br/> | ||
+ | <span style="text-align:right;">''[[Help:i18n|More info]]''</span>--> | ||
+ | </div> 01:53, 4 December 2013 (CET) |
Revision as of 01:53, 4 December 2013
This is the official documentation for Visionaire Studio™ Adventure Game Engine.
Please use the links below to navigate!
♠ An introduction to Visionaire Studio™
♠ Meet the team
♠ Visionaire Studio startup
♠ Main menu & options
♠ Main game configuration (initial scene/character, texts, mouse, key input etc)
♠ Animating within Visionaire Studio
♠ A list of action parts explained
♠ All about conditions & values
♠ All about displayed text
♠ All about control interfaces
Main Editor Tabs
Game: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc | |
Loading Screen: You can create an incrementally loading splash screen here; to display on game start | |
Scenes & Menus: This is where you can create, build & design your scenes, menus, objects & actions to be performed etc | |
Characters: This is where you can create your characters, outfits & animations etc | |
Interfaces: This is where you can create your main game control interface & on screen interfaces; such as inventory etc | |
Items: This is where you create items that can be picked up, stored in your inventory, given to other characters or combined with other objects | |
Cursors: This is where you create & animate mouse cursors you will be using throughout your game | |
Fonts: This is where you include the various fonts that will be used throughout your game in dialogs, displayed text & displaying object/character labels on mouse over | |
Texts: This is where you will find all texts for the game: labels, names, scripts, dialog etc & you can edit them via this section; if you like | |
Particle System: This is where you can create particles; like snow, rain, fog, fire etc (advanced users) | |
Scripts: This is the LUA Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users) |