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From The Official Visionaire Studio: Adventure Game Engine Wiki
Showing below up to 20 results in range #71 to #90.
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- (hist) Text Skipping Protection [1,340 bytes]
- (hist) VisionaireObject Command: getId [1,340 bytes]
- (hist) Cursors [1,365 bytes]
- (hist) ShaderBlur (CMS) [1,367 bytes]
- (hist) Global Command: setGameClientStat [1,367 bytes]
- (hist) ShaderNoise (CMS) [1,393 bytes]
- (hist) 3D models (Deutsch) [1,396 bytes]
- (hist) ChangeOutfit (CMS) [1,408 bytes]
- (hist) VisionaireObject Command: getSprite [1,409 bytes]
- (hist) Global Command: getVolume [1,417 bytes]
- (hist) ShaderContrast (CMS) [1,457 bytes]
- (hist) ShaderLightness (CMS) [1,474 bytes]
- (hist) Demo Comp Mockup [1,505 bytes]
- (hist) Global Command: getTime [1,519 bytes]
- (hist) ShaderFollowCharacter (CMS) [1,530 bytes]
- (hist) Percentage Display (CMS) [1,533 bytes]
- (hist) Global Command: setSoundProperty [1,540 bytes]
- (hist) ShaderGlow (CMS) [1,565 bytes]
- (hist) Global Command: createHapticEffectPeriodic [1,594 bytes]
- (hist) Global Command: isPointInsidePolygon [1,606 bytes]