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From The Official Visionaire Studio: Adventure Game Engine Wiki

Showing below up to 20 results in range #71 to #90.

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  1. (hist) ‎Text Skipping Protection ‎[1,340 bytes]
  2. (hist) ‎VisionaireObject Command: getId ‎[1,340 bytes]
  3. (hist) ‎Cursors ‎[1,365 bytes]
  4. (hist) ‎ShaderBlur (CMS) ‎[1,367 bytes]
  5. (hist) ‎Global Command: setGameClientStat ‎[1,367 bytes]
  6. (hist) ‎ShaderNoise (CMS) ‎[1,393 bytes]
  7. (hist) ‎3D models (Deutsch) ‎[1,396 bytes]
  8. (hist) ‎ChangeOutfit (CMS) ‎[1,408 bytes]
  9. (hist) ‎VisionaireObject Command: getSprite ‎[1,409 bytes]
  10. (hist) ‎Global Command: getVolume ‎[1,417 bytes]
  11. (hist) ‎ShaderContrast (CMS) ‎[1,457 bytes]
  12. (hist) ‎ShaderLightness (CMS) ‎[1,474 bytes]
  13. (hist) ‎Demo Comp Mockup ‎[1,505 bytes]
  14. (hist) ‎Global Command: getTime ‎[1,519 bytes]
  15. (hist) ‎ShaderFollowCharacter (CMS) ‎[1,530 bytes]
  16. (hist) ‎Percentage Display (CMS) ‎[1,533 bytes]
  17. (hist) ‎Global Command: setSoundProperty ‎[1,540 bytes]
  18. (hist) ‎ShaderGlow (CMS) ‎[1,565 bytes]
  19. (hist) ‎Global Command: createHapticEffectPeriodic ‎[1,594 bytes]
  20. (hist) ‎Global Command: isPointInsidePolygon ‎[1,606 bytes]

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