GetGameClientStat

From The Official Visionaire Studio: Adventure Game Engine Wiki

getGameClientStat

Available since: v4.1
Returns the requested game client stat. Note: this command only works if the steam_api/gog galaxy library was loaded and if a steam / gog galaxy account for your game exists.

Lua Syntax:

getGameClientStat(apiName)

Arguments

apiName

"string" - The name of the requested stat. This is the API name specified in the steam account.

Flags

Return Values

stat
The integer value of the stat or -1 if the stat could not be retrieved.

Examples

None.