Difference between revisions of "Global Commands"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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| [[Global Command: createScreenshot|createScreenshot]]
 
| [[Global Command: createScreenshot|createScreenshot]]
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| Create a screenshot to be used for the next savegame or to save into an external folder as a .png file.
 
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| [[Global Command: createSprite|createSprite]]
 
| [[Global Command: createSprite|createSprite]]
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| [[Global Command: getCursorPos|getCursorPos]]
 
| [[Global Command: getCursorPos|getCursorPos]]
| tbd
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| Get the current position of the mouse cursor.
 
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| [[Global Command: getObject|getObject]]
 
| [[Global Command: getObject|getObject]]
| tbd
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| Get a Visionaire object.
 
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| [[Global Command: getProperty|getProperty]]
 
| [[Global Command: getProperty|getProperty]]
| tbd
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| Get the requested game property.
 
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| [[Global Command: getTime|getTime]]
 
| [[Global Command: getTime|getTime]]
| tbd
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| Returns the number of milliseconds since the "getTime()" function was first called or since the timer was reset.
 
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| [[Global Command: isPointInsidePolygon|isPointInsidePolygon]]
 
| [[Global Command: isPointInsidePolygon|isPointInsidePolygon]]
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| Test if a point lies inside a polygon.
 
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| [[Global Command: replaceGame|replaceGame]]
 
| [[Global Command: replaceGame|replaceGame]]
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| Replaces the Visionaire game file and starts the game from the beginning.
 
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| [[Global Command: setCursorPos|setCursorPos]]
 
| [[Global Command: setCursorPos|setCursorPos]]
| tbd
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| Sets the mouse cursor to the {x,y} position provided.
 
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| [[Global Command: setDelay|setDelay]]
 
| [[Global Command: setDelay|setDelay]]
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| Executes a function with a delay.
 
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| [[Global Command: sha1|sha1]]
 
| [[Global Command: sha1|sha1]]
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| Calculates the 160-bit (20-byte) SHA-1 (Secure Hash Algorithm 1) hash of a string.
 
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| [[Global Command: startAction|startAction]]
 
| [[Global Command: startAction|startAction]]
| tbd
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| Starts an action.
 
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| [[Global Command: startAnimation|startAnimation]]
 
| [[Global Command: startAnimation|startAnimation]]
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| Starts an animation.
 
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| [[Global Command: startDefaultBrowser|startDefaultBrowser]]
 
| [[Global Command: startDefaultBrowser|startDefaultBrowser]]
| tbd
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| Open a URL in the user's default browser or in the steam overlay (if active).
 
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| [[Global Command: startObjectTween|startObjectTween]]
 
| [[Global Command: startObjectTween|startObjectTween]]
| tbd
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| Start tween on a Visionaire object field.
 
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| [[Global Command: startTween|startTween]]
 
| [[Global Command: startTween|startTween]]
| tbd
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| Start tween on a Lua variable.
 
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| [[Global Command: stopAction|stopAction]]
 
| [[Global Command: stopAction|stopAction]]
| tbd
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| Stop an active action.
 
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| [[Global Command: stopAnimation|stopAnimation]]
 
| [[Global Command: stopAnimation|stopAnimation]]
| tbd
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| Stop a running animation.
 
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Revision as of 00:26, 4 May 2023

This is a list of global commands available in Visionaire Studio.

General

Function Name Description
createScreenshot Create a screenshot to be used for the next savegame or to save into an external folder as a .png file.
createSprite tbd
getCursorPos Get the current position of the mouse cursor.
getObject Get a Visionaire object.
getProperty Get the requested game property.
getTime Returns the number of milliseconds since the "getTime()" function was first called or since the timer was reset.
isPointInsidePolygon Test if a point lies inside a polygon.
replaceGame Replaces the Visionaire game file and starts the game from the beginning.
setCursorPos Sets the mouse cursor to the {x,y} position provided.
setDelay Executes a function with a delay.
sha1 Calculates the 160-bit (20-byte) SHA-1 (Secure Hash Algorithm 1) hash of a string.
startAction Starts an action.
startAnimation Starts an animation.
startDefaultBrowser Open a URL in the user's default browser or in the steam overlay (if active).
startObjectTween Start tween on a Visionaire object field.
startTween Start tween on a Lua variable.
stopAction Stop an active action.
stopAnimation Stop a running animation.


Sound & Volume

Function Name Description
getSoundId tbd
getSoundProperty tbd
getVolume tbd
setSoundProperty tbd
setVolume tbd
startSound tbd
stopSound tbd
toggleSoundPause tbd


Events & Hooks

Function Name Description
createEvent tbd
registerEventHandler tbd
registerHookFunction tbd
unregisterEventHandler tbd


Window

Function Name Description
getWindowBrightness tbd
getWindowMode tbd
setWindowBrightness tbd
setWindowSize tbd
setWindowTitle tbd
toggleWindowMode tbd


Shaders

Function Name Description
shaderCompile tbd
shaderSetOptions tbd
shaderUniform tbd


Game clients (Steam, GOG Galaxy)

Function Name Description
getGameClientAchievement tbd
getGameClientStat tbd
initGameClient tbd
resetGameClientStats tbd
setGameClientAchievement tbd
setGameClientStat tbd


Haptic effects

Function Name Description
createHapticEffectCondition tbd
createHapticEffectConstant tbd
createHapticEffectLeftRight tbd
createHapticEffectPeriodic tbd
createHapticEffectRamp tbd
startHapticEffect tbd
startHapticRumble tbd
stopHapticEffect tbd
stopHapticRumble tbd


Debug

Function Name Description
debugerror tbd
debugfunc tbd