Difference between revisions of "Global Commands"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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| [[Global Command: createScreenshot|createScreenshot]] | | [[Global Command: createScreenshot|createScreenshot]] | ||
− | | | + | | Create a screenshot to be used for the next savegame or to save into an external folder as a .png file. |
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| [[Global Command: createSprite|createSprite]] | | [[Global Command: createSprite|createSprite]] | ||
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| [[Global Command: getCursorPos|getCursorPos]] | | [[Global Command: getCursorPos|getCursorPos]] | ||
− | | | + | | Get the current position of the mouse cursor. |
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| [[Global Command: getObject|getObject]] | | [[Global Command: getObject|getObject]] | ||
− | | | + | | Get a Visionaire object. |
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| [[Global Command: getProperty|getProperty]] | | [[Global Command: getProperty|getProperty]] | ||
− | | | + | | Get the requested game property. |
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| [[Global Command: getTime|getTime]] | | [[Global Command: getTime|getTime]] | ||
− | | | + | | Returns the number of milliseconds since the "getTime()" function was first called or since the timer was reset. |
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| [[Global Command: isPointInsidePolygon|isPointInsidePolygon]] | | [[Global Command: isPointInsidePolygon|isPointInsidePolygon]] | ||
− | | | + | | Test if a point lies inside a polygon. |
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| [[Global Command: replaceGame|replaceGame]] | | [[Global Command: replaceGame|replaceGame]] | ||
− | | | + | | Replaces the Visionaire game file and starts the game from the beginning. |
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| [[Global Command: setCursorPos|setCursorPos]] | | [[Global Command: setCursorPos|setCursorPos]] | ||
− | | | + | | Sets the mouse cursor to the {x,y} position provided. |
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| [[Global Command: setDelay|setDelay]] | | [[Global Command: setDelay|setDelay]] | ||
− | | | + | | Executes a function with a delay. |
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| [[Global Command: sha1|sha1]] | | [[Global Command: sha1|sha1]] | ||
− | | | + | | Calculates the 160-bit (20-byte) SHA-1 (Secure Hash Algorithm 1) hash of a string. |
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| [[Global Command: startAction|startAction]] | | [[Global Command: startAction|startAction]] | ||
− | | | + | | Starts an action. |
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| [[Global Command: startAnimation|startAnimation]] | | [[Global Command: startAnimation|startAnimation]] | ||
− | | | + | | Starts an animation. |
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| [[Global Command: startDefaultBrowser|startDefaultBrowser]] | | [[Global Command: startDefaultBrowser|startDefaultBrowser]] | ||
− | | | + | | Open a URL in the user's default browser or in the steam overlay (if active). |
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| [[Global Command: startObjectTween|startObjectTween]] | | [[Global Command: startObjectTween|startObjectTween]] | ||
− | | | + | | Start tween on a Visionaire object field. |
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| [[Global Command: startTween|startTween]] | | [[Global Command: startTween|startTween]] | ||
− | | | + | | Start tween on a Lua variable. |
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| [[Global Command: stopAction|stopAction]] | | [[Global Command: stopAction|stopAction]] | ||
− | | | + | | Stop an active action. |
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| [[Global Command: stopAnimation|stopAnimation]] | | [[Global Command: stopAnimation|stopAnimation]] | ||
− | | | + | | Stop a running animation. |
|} | |} | ||
Revision as of 00:26, 4 May 2023
This is a list of global commands available in Visionaire Studio.
General
Function Name | Description |
---|---|
createScreenshot | Create a screenshot to be used for the next savegame or to save into an external folder as a .png file. |
createSprite | tbd |
getCursorPos | Get the current position of the mouse cursor. |
getObject | Get a Visionaire object. |
getProperty | Get the requested game property. |
getTime | Returns the number of milliseconds since the "getTime()" function was first called or since the timer was reset. |
isPointInsidePolygon | Test if a point lies inside a polygon. |
replaceGame | Replaces the Visionaire game file and starts the game from the beginning. |
setCursorPos | Sets the mouse cursor to the {x,y} position provided. |
setDelay | Executes a function with a delay. |
sha1 | Calculates the 160-bit (20-byte) SHA-1 (Secure Hash Algorithm 1) hash of a string. |
startAction | Starts an action. |
startAnimation | Starts an animation. |
startDefaultBrowser | Open a URL in the user's default browser or in the steam overlay (if active). |
startObjectTween | Start tween on a Visionaire object field. |
startTween | Start tween on a Lua variable. |
stopAction | Stop an active action. |
stopAnimation | Stop a running animation. |
Sound & Volume
Function Name | Description |
---|---|
getSoundId | tbd |
getSoundProperty | tbd |
getVolume | tbd |
setSoundProperty | tbd |
setVolume | tbd |
startSound | tbd |
stopSound | tbd |
toggleSoundPause | tbd |
Events & Hooks
Function Name | Description |
---|---|
createEvent | tbd |
registerEventHandler | tbd |
registerHookFunction | tbd |
unregisterEventHandler | tbd |
Window
Function Name | Description |
---|---|
getWindowBrightness | tbd |
getWindowMode | tbd |
setWindowBrightness | tbd |
setWindowSize | tbd |
setWindowTitle | tbd |
toggleWindowMode | tbd |
Shaders
Function Name | Description |
---|---|
shaderCompile | tbd |
shaderSetOptions | tbd |
shaderUniform | tbd |
Game clients (Steam, GOG Galaxy)
Function Name | Description |
---|---|
getGameClientAchievement | tbd |
getGameClientStat | tbd |
initGameClient | tbd |
resetGameClientStats | tbd |
setGameClientAchievement | tbd |
setGameClientStat | tbd |
Haptic effects
Function Name | Description |
---|---|
createHapticEffectCondition | tbd |
createHapticEffectConstant | tbd |
createHapticEffectLeftRight | tbd |
createHapticEffectPeriodic | tbd |
createHapticEffectRamp | tbd |
startHapticEffect | tbd |
startHapticRumble | tbd |
stopHapticEffect | tbd |
stopHapticRumble | tbd |
Debug
Function Name | Description |
---|---|
debugerror | tbd |
debugfunc | tbd |