Difference between revisions of "Player Commands"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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♠ [[getCursorPos|getCursorPos()]] <br/>
 
♠ [[getCursorPos|getCursorPos()]] <br/>
 
♠ [[getProperty|getProperty()]] -- not finished! (needs an example) <br/>
 
♠ [[getProperty|getProperty()]] -- not finished! (needs an example) <br/>
−
♠ [[getSteamAchievement|getSteamAchievement()]] -- not finished! (needs an example) <br/>
+
♠ [[getSteamAchievement|getSteamAchievement()]] -- finished? (need to test system_language example) <br/>
 
♠ [[getSteamStat|getSteamStat()]] -- not finished! (needs an example) <br/>
 
♠ [[getSteamStat|getSteamStat()]] -- not finished! (needs an example) <br/>
 
♠ [[getVolume|getVolume()]] <br/>
 
♠ [[getVolume|getVolume()]] <br/>

Revision as of 03:06, 8 March 2013

♠ createScreenshot()
♠ getCursorPos()
♠ getProperty() -- not finished! (needs an example)
♠ getSteamAchievement() -- finished? (need to test system_language example)
♠ getSteamStat() -- not finished! (needs an example)
♠ getVolume()
♠ registerEventHandler() -- not finished! (additional event listener examples to add)
♠ registerHookFunction() -- not finished! (event listener/handler examples to add)
♠ resetSteamStats() -- not finished! (needs an example)
♠ setCursorPos()
♠ setSteamAchievement() -- not finished! (needs an example)
♠ setSteamStat() -- not finished! (needs an example)
♠ setVolume() -- not finished! (example 2 needs finishing)
♠ setWindowTitle()
♠ startAction()
♠ startAnimation()
♠ startDefaultBrowser()
♠ stopAction()
♠ stopAnimation()