Difference between revisions of "Global Commands"
From The Official Visionaire Studio: Adventure Game Engine Wiki
| Line 12: | Line 12: | ||
|- | |- | ||
| [[Global Command: createSprite|createSprite]] | | [[Global Command: createSprite|createSprite]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: getCursorPos|getCursorPos]] | | [[Global Command: getCursorPos|getCursorPos]] | ||
| Line 72: | Line 72: | ||
|- | |- | ||
| [[Global Command: getSoundId|getSoundId]] | | [[Global Command: getSoundId|getSoundId]] | ||
| − | | | + | | Retrieve the id of a currently active audio file. |
|- | |- | ||
| [[Global Command: getSoundProperty|getSoundProperty]] | | [[Global Command: getSoundProperty|getSoundProperty]] | ||
| − | | | + | | Retrieve various properties of a sound. |
|- | |- | ||
| [[Global Command: getVolume|getVolume]] | | [[Global Command: getVolume|getVolume]] | ||
| − | | | + | | Retrieve general volume levels. |
|- | |- | ||
| [[Global Command: setSoundProperty|setSoundProperty]] | | [[Global Command: setSoundProperty|setSoundProperty]] | ||
| − | | | + | | Set properties of a sound. |
|- | |- | ||
| [[Global Command: setVolume|setVolume]] | | [[Global Command: setVolume|setVolume]] | ||
| − | | | + | | Set general volume levels. |
|- | |- | ||
| [[Global Command: startSound|startSound]] | | [[Global Command: startSound|startSound]] | ||
| − | | | + | | Play an audio file. |
|- | |- | ||
| [[Global Command: stopSound|stopSound]] | | [[Global Command: stopSound|stopSound]] | ||
| − | | | + | | Stop a playing sound. |
|- | |- | ||
| [[Global Command: toggleSoundPause|toggleSoundPause]] | | [[Global Command: toggleSoundPause|toggleSoundPause]] | ||
| − | | | + | | Toggle an active sound between playing and paused states. |
|} | |} | ||
| Line 105: | Line 105: | ||
|- | |- | ||
| [[Global Command: createEvent|createEvent]] | | [[Global Command: createEvent|createEvent]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: registerEventHandler|registerEventHandler]] | | [[Global Command: registerEventHandler|registerEventHandler]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: registerHookFunction|registerHookFunction]] | | [[Global Command: registerHookFunction|registerHookFunction]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: unregisterEventHandler|unregisterEventHandler]] | | [[Global Command: unregisterEventHandler|unregisterEventHandler]] | ||
| − | | | + | | |
|} | |} | ||
| Line 126: | Line 126: | ||
|- | |- | ||
| [[Global Command: getWindowBrightness|getWindowBrightness]] | | [[Global Command: getWindowBrightness|getWindowBrightness]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: getWindowMode|getWindowMode]] | | [[Global Command: getWindowMode|getWindowMode]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: setWindowBrightness|setWindowBrightness]] | | [[Global Command: setWindowBrightness|setWindowBrightness]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: setWindowSize|setWindowSize]] | | [[Global Command: setWindowSize|setWindowSize]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: setWindowTitle|setWindowTitle]] | | [[Global Command: setWindowTitle|setWindowTitle]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: toggleWindowMode|toggleWindowMode]] | | [[Global Command: toggleWindowMode|toggleWindowMode]] | ||
| − | | | + | | |
|} | |} | ||
| Line 153: | Line 153: | ||
|- | |- | ||
| [[Global Command: shaderCompile|shaderCompile]] | | [[Global Command: shaderCompile|shaderCompile]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: shaderSetOptions|shaderSetOptions]] | | [[Global Command: shaderSetOptions|shaderSetOptions]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: shaderUniform|shaderUniform]] | | [[Global Command: shaderUniform|shaderUniform]] | ||
| − | | | + | | |
|} | |} | ||
| Line 171: | Line 171: | ||
|- | |- | ||
| [[Global Command: getGameClientAchievement|getGameClientAchievement]] | | [[Global Command: getGameClientAchievement|getGameClientAchievement]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: getGameClientStat|getGameClientStat]] | | [[Global Command: getGameClientStat|getGameClientStat]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: initGameClient|initGameClient]] | | [[Global Command: initGameClient|initGameClient]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: resetGameClientStats|resetGameClientStats]] | | [[Global Command: resetGameClientStats|resetGameClientStats]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: setGameClientAchievement|setGameClientAchievement]] | | [[Global Command: setGameClientAchievement|setGameClientAchievement]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: setGameClientStat|setGameClientStat]] | | [[Global Command: setGameClientStat|setGameClientStat]] | ||
| − | | | + | | |
|} | |} | ||
| Line 198: | Line 198: | ||
|- | |- | ||
| [[Global Command: createHapticEffectCondition|createHapticEffectCondition]] | | [[Global Command: createHapticEffectCondition|createHapticEffectCondition]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: createHapticEffectConstant|createHapticEffectConstant]] | | [[Global Command: createHapticEffectConstant|createHapticEffectConstant]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: createHapticEffectLeftRight|createHapticEffectLeftRight]] | | [[Global Command: createHapticEffectLeftRight|createHapticEffectLeftRight]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: createHapticEffectPeriodic|createHapticEffectPeriodic]] | | [[Global Command: createHapticEffectPeriodic|createHapticEffectPeriodic]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: createHapticEffectRamp|createHapticEffectRamp]] | | [[Global Command: createHapticEffectRamp|createHapticEffectRamp]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: startHapticEffect|startHapticEffect]] | | [[Global Command: startHapticEffect|startHapticEffect]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: startHapticRumble|startHapticRumble]] | | [[Global Command: startHapticRumble|startHapticRumble]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: stopHapticEffect|stopHapticEffect]] | | [[Global Command: stopHapticEffect|stopHapticEffect]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: stopHapticRumble|stopHapticRumble]] | | [[Global Command: stopHapticRumble|stopHapticRumble]] | ||
| − | | | + | | |
|} | |} | ||
| Line 234: | Line 234: | ||
|- | |- | ||
| [[Global Command: debugerror|debugerror]] | | [[Global Command: debugerror|debugerror]] | ||
| − | | | + | | |
|- | |- | ||
| [[Global Command: debugfunc|debugfunc]] | | [[Global Command: debugfunc|debugfunc]] | ||
| − | | | + | | |
|} | |} | ||
{{toc}} | {{toc}} | ||
Revision as of 21:41, 4 May 2023
This is a list of global commands available in Visionaire Studio.
General
| Function Name | Description |
|---|---|
| createScreenshot | Create a screenshot to be used for the next savegame or to save into an external folder as a .png file. |
| createSprite | |
| getCursorPos | Get the current position of the mouse cursor. |
| getObject | Get a Visionaire object. |
| getProperty | Get the requested game property. |
| getTime | Returns the number of milliseconds since the "getTime()" function was first called or since the timer was reset. |
| isPointInsidePolygon | Test if a point lies inside a polygon. |
| replaceGame | Replaces the Visionaire game file and starts the game from the beginning. |
| setCursorPos | Sets the mouse cursor to the {x,y} position provided. |
| setDelay | Executes a function with a delay. |
| sha1 | Calculates the 160-bit (20-byte) SHA-1 (Secure Hash Algorithm 1) hash of a string. |
| startAction | Starts an action. |
| startAnimation | Starts an animation. |
| startDefaultBrowser | Open a URL in the user's default browser or in the steam overlay (if active). |
| startObjectTween | Start tween on a Visionaire object field. |
| startTween | Start tween on a Lua variable. |
| stopAction | Stop an active action. |
| stopAnimation | Stop a running animation. |
Sound & Volume
| Function Name | Description |
|---|---|
| getSoundId | Retrieve the id of a currently active audio file. |
| getSoundProperty | Retrieve various properties of a sound. |
| getVolume | Retrieve general volume levels. |
| setSoundProperty | Set properties of a sound. |
| setVolume | Set general volume levels. |
| startSound | Play an audio file. |
| stopSound | Stop a playing sound. |
| toggleSoundPause | Toggle an active sound between playing and paused states. |
Events & Hooks
| Function Name | Description |
|---|---|
| createEvent | |
| registerEventHandler | |
| registerHookFunction | |
| unregisterEventHandler |
Window
| Function Name | Description |
|---|---|
| getWindowBrightness | |
| getWindowMode | |
| setWindowBrightness | |
| setWindowSize | |
| setWindowTitle | |
| toggleWindowMode |
Shaders
| Function Name | Description |
|---|---|
| shaderCompile | |
| shaderSetOptions | |
| shaderUniform |
Game clients (Steam, GOG Galaxy)
| Function Name | Description |
|---|---|
| getGameClientAchievement | |
| getGameClientStat | |
| initGameClient | |
| resetGameClientStats | |
| setGameClientAchievement | |
| setGameClientStat |
Haptic effects
Debug
| Function Name | Description |
|---|---|
| debugerror | |
| debugfunc |