The Official Visionaire Studio: Adventure Game Engine Wiki
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Player Commands

From The Official Visionaire Studio: Adventure Game Engine Wiki
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  • createScreenshot
  • getCursorPos
  • getGameClientAchievement
  • getGameClientStat
  • getProperty
  • getSoundId
  • getSoundProperty
  • getVolume
  • getWindowBrightness
  • getWindowMode
  • initGameClient
  • isPointInsidePolygon
  • registerEventHandler
  • registerHookFunction
  • replaceGame
  • resetGameClientStats
  • setCursorPos
  • setGameClientAchievement
  • setGameClientStat
  • setSoundProperty
  • setVolume
  • setWindowBrightness
  • setWindowSize
  • setWindowTitle
  • shaderCompile
  • shaderSetOptions
  • shaderUniform
  • startAction
  • startAnimation
  • startDefaultBrowser
  • startObjectTween
  • startSound
  • startTween
  • stopAction
  • stopAnimation
  • stopSound
  • toggleSoundPause
  • toggleWindowMode
  • unregisterEventHandler
Retrieved from "https://wiki.visionaire-tracker.net/index.php?title=Player_Commands&oldid=1125"
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  • This page was last edited on 30 April 2015, at 22:41.
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