Difference between revisions of "Player Commands"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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This is an index list of LUA Commands; exclusively for using with Visionaire Studio! <br/> | This is an index list of LUA Commands; exclusively for using with Visionaire Studio! <br/> | ||
− | Inside each page: you will find information, syntax & examples for each command. | + | Inside each page: you will find information, syntax & working examples for each command. |
− | ---- | + | |
− | ♠ [[createScreenshot|createScreenshot()]] | + | |
− | ♠ [[getCursorPos|getCursorPos()]] | + | {| style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%" |
− | ♠ [[getProperty|getProperty()]] | + | |- |
− | ♠ [[getSoundId|getSoundId()]] | + | | style="border-bottom: 1px dashed darkgrey" | <b>Command</b> || style="border-bottom: 1px dashed darkgrey" | <b>Description</b> |
− | ♠ [[getSoundProperty|getSoundProperty()]] | + | |- |
− | ♠ [[getSteamAchievement|getSteamAchievement()]] | + | | ♠ [[createScreenshot|createScreenshot()]] || Save a screenshot to a folder or use stored screenshot for next save game image (n/f) |
− | ♠ [[getSteamStat|getSteamStat()]] | + | |- |
− | ♠ [[getVolume|getVolume()]] | + | | ♠ [[getCursorPos|getCursorPos()]] || Check current x,y position of mouse cursor |
− | ♠ [[registerEventHandler|registerEventHandler()]] | + | |- |
− | ♠ [[registerHookFunction|registerHookFunction()]] | + | | ♠ [[getProperty|getProperty()]] || Check various OS properties such as platform, language etc (n/f) |
− | ♠ [[resetSteamStats|resetSteamStats()]] | + | |- |
− | ♠ [[setCursorPos|setCursorPos()]] | + | | ♠ [[getSoundId|getSoundId()]] || Obtain integer value of currently linked sound file (if sound is playing) (n/f) |
− | ♠ [[setSoundProperty|setSoundProperty()]] | + | |- |
− | ♠ [[setSteamAchievement|setSteamAchievement()]] | + | | ♠ [[getSoundProperty|getSoundProperty()]] | Check current property values of linked sound (if playing) such as: volume, balance, offset & loop (n/f) |
− | ♠ [[setSteamStat|setSteamStat()]] | + | |- |
− | ♠ [[setVolume|setVolume()]] - | + | | ♠ [[getSteamAchievement|getSteamAchievement()]] || Check x steam achievement condition value (n/f) |
− | ♠ [[setWindowTitle|setWindowTitle()]] | + | |- |
− | ♠ [[startAction|startAction()]] | + | | ♠ [[getSteamStat|getSteamStat()]] || Check x steam statistic for your game (n/f) |
− | ♠ [[startAnimation|startAnimation()]] | + | |- |
− | ♠ [[startDefaultBrowser|startDefaultBrowser()]] | + | | ♠ [[getVolume|getVolume()]] || Check volume levels for: music, sound, speech, movies & global |
− | ♠ [[startSound|startSound()]] | + | |- |
− | ♠ [[stopAction|stopAction()]] | + | | ♠ [[registerEventHandler|registerEventHandler()]] || Create loops, listen out for various events; such as mouse actions, action/text started/stopped etc (n/f) |
− | ♠ [[stopAnimation|stopAnimation()]] | + | |- |
− | ♠ [[stopSound|stopSound()]] | + | | ♠ [[registerHookFunction|registerHookFunction()]] || Set displayed & action text positions (n/f) |
− | ♠ [[toggleSoundPause|toggleSoundPause()]] | + | |- |
+ | | ♠ [[resetSteamStats|resetSteamStats()]] || Reset x steam statistic for your game (n/f) | ||
+ | |- | ||
+ | | ♠ [[setCursorPos|setCursorPos()]] || Set mouse cursor to whatever x,y position you declare | ||
+ | |- | ||
+ | | ♠ [[setSoundProperty|setSoundProperty()]] || Set the property values of a linked sound (via id) such as volume, balance, offset & loop (n/f) | ||
+ | |- | ||
+ | | ♠ [[setSteamAchievement|setSteamAchievement()]] || (n/f) | ||
+ | |- | ||
+ | | ♠ [[setSteamStat|setSteamStat()]] || (n/f) | ||
+ | |- | ||
+ | | ♠ [[setVolume|setVolume()]] || Set the volume levels for: music, sound, speech, movies & global | ||
+ | |- | ||
+ | | ♠ [[setWindowTitle|setWindowTitle()]] || Set a custom title in the application title bar (window mode only) | ||
+ | |- | ||
+ | | ♠ [[startAction|startAction()]] || Perform a linked "called by other action" | ||
+ | |- | ||
+ | | ♠ [[startAnimation|startAnimation()]] || Load & play a linked animation | ||
+ | |- | ||
+ | | ♠ [[startDefaultBrowser|startDefaultBrowser()]] || Launch your default internet browser / open new tab & load the included url | ||
+ | |- | ||
+ | | ♠ [[startSound|startSound()]] || Play a linked sound; includes optional properties: volume, balance, offset & loop (n/f) | ||
+ | |- | ||
+ | | ♠ [[stopAction|stopAction()]] || Stop a linked "called by other action" - if action is not active, then do nothing | ||
+ | |- | ||
+ | | ♠ [[stopAnimation|stopAnimation()]] || Stop a linked animation; if animation is not playing, then do nothing | ||
+ | |- | ||
+ | | ♠ [[stopSound|stopSound()]] || Stop a linked sound (via id); if sound is not playing, then do nothing (n/f) | ||
+ | |- | ||
+ | | ♠ [[toggleSoundPause|toggleSoundPause()]] || Toggle currently playing sound (via id) (n/f) | ||
+ | |} | ||
{{i18n|Player_Commands}} | {{i18n|Player_Commands}} |
Revision as of 17:21, 8 March 2013
This is an index list of LUA Commands; exclusively for using with Visionaire Studio!
Inside each page: you will find information, syntax & working examples for each command.
Command | Description |
♠ createScreenshot() | Save a screenshot to a folder or use stored screenshot for next save game image (n/f) |
♠ getCursorPos() | Check current x,y position of mouse cursor |
♠ getProperty() | Check various OS properties such as platform, language etc (n/f) |
♠ getSoundId() | Obtain integer value of currently linked sound file (if sound is playing) (n/f) |
♠ getSoundProperty() | Check current property values of linked sound (if playing) such as: volume, balance, offset & loop (n/f) | |
♠ getSteamAchievement() | Check x steam achievement condition value (n/f) |
♠ getSteamStat() | Check x steam statistic for your game (n/f) |
♠ getVolume() | Check volume levels for: music, sound, speech, movies & global |
♠ registerEventHandler() | Create loops, listen out for various events; such as mouse actions, action/text started/stopped etc (n/f) |
♠ registerHookFunction() | Set displayed & action text positions (n/f) |
♠ resetSteamStats() | Reset x steam statistic for your game (n/f) |
♠ setCursorPos() | Set mouse cursor to whatever x,y position you declare |
♠ setSoundProperty() | Set the property values of a linked sound (via id) such as volume, balance, offset & loop (n/f) |
♠ setSteamAchievement() | (n/f) |
♠ setSteamStat() | (n/f) |
♠ setVolume() | Set the volume levels for: music, sound, speech, movies & global |
♠ setWindowTitle() | Set a custom title in the application title bar (window mode only) |
♠ startAction() | Perform a linked "called by other action" |
♠ startAnimation() | Load & play a linked animation |
♠ startDefaultBrowser() | Launch your default internet browser / open new tab & load the included url |
♠ startSound() | Play a linked sound; includes optional properties: volume, balance, offset & loop (n/f) |
♠ stopAction() | Stop a linked "called by other action" - if action is not active, then do nothing |
♠ stopAnimation() | Stop a linked animation; if animation is not playing, then do nothing |
♠ stopSound() | Stop a linked sound (via id); if sound is not playing, then do nothing (n/f) |
♠ toggleSoundPause() | Toggle currently playing sound (via id) (n/f) |