Player Commands
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 21:41, 30 April 2015 by Vis apiuser (talk)
- createScreenshot
- getCursorPos
- getGameClientAchievement
- getGameClientStat
- getProperty
- getSoundId
- getSoundProperty
- getVolume
- getWindowBrightness
- getWindowMode
- initGameClient
- isPointInsidePolygon
- registerEventHandler
- registerHookFunction
- replaceGame
- resetGameClientStats
- setCursorPos
- setGameClientAchievement
- setGameClientStat
- setSoundProperty
- setVolume
- setWindowBrightness
- setWindowSize
- setWindowTitle
- shaderCompile
- shaderSetOptions
- shaderUniform
- startAction
- startAnimation
- startDefaultBrowser
- startObjectTween
- startSound
- startTween
- stopAction
- stopAnimation
- stopSound
- toggleSoundPause
- toggleWindowMode
- unregisterEventHandler