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From The Official Visionaire Studio: Adventure Game Engine Wiki
  • Our community member ''AFRLme'' wrote a basic Lua introduction which you can find in this wiki: * [[Basic_lua:_Index|Basic Lua: AFRLme's guide to Lua script]]
    10 KB (1,522 words) - 13:54, 16 January 2024
  • | [[File:afrlme.png|link=https://www.visionaire-studio.net/AFRLme/|120px]] || width="100%" | &nbsp;Community name: AFRLme<br/>
    2 KB (316 words) - 20:46, 4 March 2017
  • ...croll through the inventory items forwards or backwards || Intermediate || AFRLme ...ged_Items_(CMS)|Dynamic Action Names for Dragged Items]] || || Advanced || AFRLme
    9 KB (1,168 words) - 19:18, 22 January 2024
  • | Cycle Inventory Items || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (410 words) - 13:39, 15 September 2022
  • ...tory Items Alphabetically || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    2 KB (296 words) - 15:27, 15 September 2022
  • | Dynamic Action Names for Dragged Items || Definition || AFRLme Written by AFRLme [Lee Clarke]
    5 KB (689 words) - 14:56, 20 April 2022
  • | Read/Write Config.ini || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    11 KB (1,677 words) - 16:44, 9 September 2022
  • | Dynamic Action Names || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (446 words) - 13:58, 15 September 2022
  • | Global Command Checker || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (512 words) - 14:04, 15 September 2022
  • | Deponia Based Sliding Interface || Definition || AFRLme Written by AFRLme [Lee Clarke]
    13 KB (1,877 words) - 20:25, 6 January 2015
  • | Mute/Restore Volume || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    4 KB (535 words) - 13:34, 15 September 2022
  • | Chained Volume Control || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (440 words) - 17:09, 15 September 2022
  • ...d Text (multiple options) || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (438 words) - 14:54, 15 September 2022
  • | High Score (updated ''via'' function) || Definition || AFRLme Written by AFRLme [Lee Clarke]
    5 KB (856 words) - 16:27, 13 June 2018
  • | Insert Item Function || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (464 words) - 14:08, 15 September 2022
  • | Replace Item Function || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    3 KB (419 words) - 14:17, 17 February 2023
  • Written by AFRLme [Lee Clarke] alternatingfrequencies@hotmail.com | skype @ AFRLme
    2 KB (385 words) - 16:22, 14 August 2014
  • | Shader Toolkit || 0.96 || Definition || Simon Scheckel, with edits by AFRLme -- (c) 2015 Simon Scheckel, Visionaire Studio Engine - with edits by AFRLme
    42 KB (5,315 words) - 11:58, 9 August 2023
  • | How to use the object mask plugin (image, action parts) || AFRLme
    4 KB (620 words) - 21:28, 4 October 2018
  • A'llo & welcome to '''AFRLme's guide to Lua script'''; for code '''dummies''' & '''monkeys''' alike. Her
    3 KB (403 words) - 23:56, 2 November 2018
  • | setAnimFrames("anim", f, t) || Definition || AFRLme
    2 KB (286 words) - 21:33, 21 August 2022
  • | setAnimSize("anim", val, duration, easing) || Definition || AFRLme
    2 KB (287 words) - 18:47, 23 August 2022
  • | setLang("txt", "vox") || Definition || AFRLme
    2 KB (247 words) - 23:54, 20 August 2022
  • | setSceneBrightness("scn", val, duration) || Definition || AFRLme
    2 KB (288 words) - 20:50, 23 August 2022
  • | checkCond("c", path) || Definition || AFRLme
    2 KB (299 words) - 16:02, 23 August 2022
  • | toggleCondition("c") || Definition || AFRLme
    1 KB (154 words) - 19:35, 19 August 2014
  • | setCondition("cond", val, path) || Definition || AFRLme
    2 KB (288 words) - 20:53, 23 August 2022
  • | setVal("v", d, duration) || Definition || AFRLme
    2 KB (316 words) - 20:44, 23 August 2022
  • | alignObj("c", "t") || Definition || AFRLme
    2 KB (348 words) - 01:22, 21 August 2022
  • | alignChar("c", "t") || Definition || AFRLme
    2 KB (363 words) - 20:49, 23 August 2022
  • | moveObj("obj", x, y, duration, easing) || Definition || AFRLme
    3 KB (399 words) - 18:11, 23 August 2022
  • | changeOutfit("c", "o") || Definition || AFRLme
    1 KB (199 words) - 14:53, 23 August 2022
  • A'llo & welcome to '''AFRLme's guide to Lua script'''; for code '''dummies''' & '''monkeys''' alike. Her
    4 KB (589 words) - 02:56, 4 September 2022
  • | changeScene("scn", typ, duration) || Definition || AFRLme
    3 KB (381 words) - 15:45, 23 August 2022
  • | Sliding Interface MKII || Definition || AFRLme Written by AFRLme [Lee Clarke]
    10 KB (1,648 words) - 20:17, 6 January 2015
  • ...inking_(h2) | Dynamic character blinking for your characters]] || Basic || AFRLme ...Lip_sync|Lip Sync with "Rhubarb" in Visionaire Studio]] || Intermediate || AFRLme
    11 KB (1,530 words) - 12:31, 13 October 2023
  • | Dynamic Lighting (image based) || [https://www.patreon.com/AFRLme AFRLme]
    6 KB (937 words) - 22:13, 17 May 2020
  • | Hotspots (image/animation based) || AFRLme
    2 KB (280 words) - 16:40, 5 August 2016
  • | Prevent Skipping of Videos/Cutscenes || AFRLme
    3 KB (434 words) - 01:52, 4 November 2014
  • | Dynamic Clouds (animation based) || AFRLme
    699 bytes (96 words) - 16:44, 5 August 2016
  • | Sliding Puzzle (3x3) || Definition || AFRLme Written by AFRLme [Lee Clarke]
    6 KB (861 words) - 19:03, 15 May 2023
  • | isInRadius(obj, rad) || Definition || AFRLme
    4 KB (690 words) - 23:32, 23 August 2022
  • | secondsToTime(v) || Definition || AFRLme
    2 KB (284 words) - 15:08, 22 February 2015
  • | secondsToDays(v) || Definition || AFRLme
    2 KB (233 words) - 15:38, 22 February 2015
  • | secondsToHours(v, b) || Definition || AFRLme
    2 KB (318 words) - 15:49, 22 February 2015
  • | secondsToMinutes(v) || Definition || AFRLme
    2 KB (243 words) - 15:45, 22 February 2015
  • | secondsToSeconds(v) || Definition || AFRLme
    2 KB (243 words) - 15:48, 22 February 2015
  • | Playtime Counter (action part, value & lua) || AFRLme
    3 KB (523 words) - 16:42, 5 August 2016
  • | Text Skipping Protection || Definition || AFRLme (&&nbsp;others)
    1 KB (168 words) - 18:20, 15 January 2024
  • | Runtime Log Monitoring (auto-update) || AFRLme
    4 KB (625 words) - 16:41, 5 August 2016
  • | class="mw-collapsed" | Visionaire Studio, AFRLme, THE BROTHERHOOD, Simon Says: Watch! Play!, Joe Richardson, Nightly Studios
    17 KB (2,509 words) - 20:12, 3 June 2016
  • | Menu_101_(a) || Condition based menu buttons || AFRLme
    4 KB (625 words) - 16:40, 5 August 2016
  • | Menu_101_(b) || Opacity based menu buttons || AFRLme
    4 KB (674 words) - 16:38, 5 August 2016
  • | Menu_101_(c) || Animation based menu buttons || AFRLme
    5 KB (745 words) - 20:57, 5 August 2016
  • | Dynamic Character Blinking (animation, Lua) || AFRLme
    4 KB (626 words) - 12:30, 14 May 2019
  • | Pendulum Animation Playback (animation, lua) || AFRLme
    2 KB (360 words) - 01:18, 20 October 2018
  • ...Cursor (interfaces, action parts, Lua) || [https://www.patreon.com/AFRLme AFRLme]
    3 KB (502 words) - 18:07, 12 November 2018
  • ...he_Cursor_(h2) | How to disable interaction without hiding the cursor]] || AFRLme ...g_(h2) | How to create dynamic character blinking for your characters]] || AFRLme
    7 KB (992 words) - 00:03, 4 November 2017
  • ...Rhubarb Lip Sync & use them in Visionaire Studio (animation, tsv files) || AFRLme
    11 KB (1,750 words) - 00:45, 2 May 2022
  • ...sed close-ups (images, interfaces, lua) || [https://www.patreon.com/AFRLme AFRLme]
    11 KB (1,793 words) - 18:50, 13 November 2018
  • ...nyone has any other tips & tricks they want to include then please let me (AFRLme) know on our [https://discord.gg/g5zFejW discord server].
    19 KB (2,996 words) - 16:46, 1 November 2023
  • ...multiple action blocks, but maybe one of you want to try it out & let me (AFRLme) know? ...r I think for now these will suffice unless anyone wants to share with me (AFRLme) some of your own tips & tricks for me to ammend to this page.
    15 KB (2,446 words) - 17:16, 9 August 2023
  • | Sliding Interface MKIII || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    7 KB (1,084 words) - 13:35, 15 September 2022
  • | Self Looping Function with Delay || Definition || AFRLme Written by AFRLme [Lee Clarke]
    5 KB (698 words) - 15:25, 7 July 2023
  • ...ably going to be '''facepalming''' right now, as most of you that know me (AFRLme) know that I am very script heavy when I provide answers on the forum & Dis
    13 KB (2,179 words) - 00:28, 22 August 2022
  • | objVisibility({t}, val, duration, easing) || Definition || AFRLme
    2 KB (331 words) - 23:59, 16 November 2022
  • | setConditions({t}, val) || Definition || AFRLme
    2 KB (266 words) - 20:53, 23 August 2022
  • | updateData({t}) || Definition || AFRLme
    2 KB (244 words) - 17:40, 21 August 2022
  • | resetAnimFrames("anim") || Definition || AFRLme
    1 KB (164 words) - 21:25, 21 August 2022
  • | langVisibility(duration, easing) || Definition || AFRLme
    3 KB (386 words) - 00:24, 24 August 2022
  • | Loop Me Not || Definition || [https://www.patreon.com/AFRLme AFRLme] Written by AFRLme [Lee Clarke]
    4 KB (590 words) - 14:56, 15 September 2022
  • | updateCharName() || Definition || AFRLme
    2 KB (308 words) - 16:35, 14 September 2022
  • | updateName(tbl) || Definition || [https://www.patreon.com/AFRLme AFRLme]
    2 KB (318 words) - 17:07, 15 September 2022
  • ...Puzzle (CMS)|3x3 Sliding puzzle]] || Basic example of a sliding puzzle. || AFRLme || ...mo containing jigsaw, rotation, and sliding puzzles. || Tudor C. Stamate & AFRLme ||
    6 KB (770 words) - 12:39, 31 July 2023