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From The Official Visionaire Studio: Adventure Game Engine Wiki
Showing below up to 100 results in range #51 to #150.
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- (hist) VisionaireObject Command: getPath [1,147 bytes]
- (hist) VisionaireObject Command: getSprites [1,173 bytes]
- (hist) VisionaireObject Command: getParent [1,182 bytes]
- (hist) VisionaireObject Command: getPoint [1,186 bytes]
- (hist) How to Load External Scripts Into Visionaire Studio (CMS) [1,189 bytes]
- (hist) ShaderHue (CMS) [1,207 bytes]
- (hist) VisionaireObject Command: getLinks [1,226 bytes]
- (hist) VisionaireObject Command: getPaths [1,232 bytes]
- (hist) Global Command: getGameClientStat [1,236 bytes]
- (hist) Global Command: setVolume [1,238 bytes]
- (hist) ToggleCondition (CMS) [1,238 bytes]
- (hist) Global Command: initGameClient [1,247 bytes]
- (hist) Global Command: setCursorPos [1,259 bytes]
- (hist) ResetAnimFrames (CMS) [1,265 bytes]
- (hist) Global Command: unregisterEventHandler [1,270 bytes]
- (hist) Global Command: getGameClientAchievement [1,291 bytes]
- (hist) VisionaireObject Command: getRect [1,293 bytes]
- (hist) Global Command: resetGameClientStats [1,298 bytes]
- (hist) Global Command: startHapticRumble [1,312 bytes]
- (hist) Global Command: startHapticEffect [1,321 bytes]
- (hist) Text Skipping Protection [1,340 bytes]
- (hist) VisionaireObject Command: getId [1,340 bytes]
- (hist) Cursors [1,365 bytes]
- (hist) ShaderBlur (CMS) [1,367 bytes]
- (hist) Global Command: setGameClientStat [1,367 bytes]
- (hist) ShaderNoise (CMS) [1,393 bytes]
- (hist) 3D models (Deutsch) [1,396 bytes]
- (hist) ChangeOutfit (CMS) [1,408 bytes]
- (hist) VisionaireObject Command: getSprite [1,409 bytes]
- (hist) Global Command: getVolume [1,417 bytes]
- (hist) ShaderContrast (CMS) [1,457 bytes]
- (hist) ShaderLightness (CMS) [1,474 bytes]
- (hist) Demo Comp Mockup [1,505 bytes]
- (hist) Global Command: getTime [1,519 bytes]
- (hist) ShaderFollowCharacter (CMS) [1,530 bytes]
- (hist) Percentage Display (CMS) [1,533 bytes]
- (hist) Global Command: setSoundProperty [1,540 bytes]
- (hist) ShaderGlow (CMS) [1,565 bytes]
- (hist) Global Command: createHapticEffectPeriodic [1,594 bytes]
- (hist) Global Command: isPointInsidePolygon [1,606 bytes]
- (hist) SecondsToDays (CMS) [1,610 bytes]
- (hist) Global Command: createHapticEffectCondition [1,611 bytes]
- (hist) ShaderColorize (CMS) [1,616 bytes]
- (hist) Global Command: createHapticEffectLeftRight [1,618 bytes]
- (hist) Remote Debugging [1,626 bytes]
- (hist) UpdateData (CMS) [1,647 bytes]
- (hist) Global Command: setGameClientAchievement [1,677 bytes]
- (hist) SecondsToMinutes (CMS) [1,695 bytes]
- (hist) SecondsToSeconds (CMS) [1,695 bytes]
- (hist) SetLang (CMS) [1,738 bytes]
- (hist) Global Command: createHapticEffectConstant [1,741 bytes]
- (hist) An Introduction to Scripting with LUA [1,745 bytes]
- (hist) Global Command: createHapticEffectRamp [1,754 bytes]
- (hist) ShaderAddEffect (CMS) [1,774 bytes]
- (hist) Team Files [1,779 bytes]
- (hist) A Collection of Useful Links [1,784 bytes]
- (hist) Global Command: startSound [1,833 bytes]
- (hist) System Commands [1,887 bytes]
- (hist) Hotspots (h2) [1,888 bytes]
- (hist) SetConditions (CMS) [1,889 bytes]
- (hist) Global Command: getCursorPos [1,899 bytes]
- (hist) Check For Scene Scrolling [1,920 bytes]
- (hist) SecondsToTime (CMS) [1,952 bytes]
- (hist) Global Command: startTween [2,009 bytes]
- (hist) SetCondition (CMS) [2,021 bytes]
- (hist) SetAnimFrames (CMS) [2,028 bytes]
- (hist) UpdateCharName (CMS) [2,045 bytes]
- (hist) Comp article [2,056 bytes]
- (hist) SetAnimSize (CMS) [2,063 bytes]
- (hist) SetSceneBrightness (CMS) [2,092 bytes]
- (hist) Organize Inventory Items Alphabetically (CMS) [2,094 bytes]
- (hist) UpdateName (CMS) [2,113 bytes]
- (hist) Global Command: startObjectTween [2,132 bytes]
- (hist) CheckCond (CMS) [2,158 bytes]
- (hist) ObjName (CMS) [2,158 bytes]
- (hist) SetVal (CMS) [2,174 bytes]
- (hist) SecondsToHours (CMS) [2,191 bytes]
- (hist) Basic lua: Functions [2,225 bytes]
- (hist) Global Command: getObject [2,226 bytes]
- (hist) Dynamic Loop Handler (CMS) [2,230 bytes]
- (hist) Items [2,264 bytes]
- (hist) Meet The Team [2,265 bytes]
- (hist) AlignObj (CMS) [2,271 bytes]
- (hist) Nvdemo comp mock [2,290 bytes]
- (hist) ObjVisibility (CMS) [2,341 bytes]
- (hist) AlignChar (CMS) [2,421 bytes]
- (hist) Characters (DS) [2,427 bytes]
- (hist) Pendulum Animation (h2) [2,441 bytes]
- (hist) ShaderLamp (CMS) [2,446 bytes]
- (hist) Replace Item (CMS) [2,565 bytes]
- (hist) Dynamic Footstep Sounds (h2) [2,574 bytes]
- (hist) Global Command: getSoundProperty [2,587 bytes]
- (hist) Global Command: createScreenshot [2,628 bytes]
- (hist) MoveObj (CMS) [2,715 bytes]
- (hist) LangVisibility (CMS) [2,754 bytes]
- (hist) Basic Lua: Index [2,778 bytes]
- (hist) Visionaire Studio Licenses (Deutsch) [2,782 bytes]
- (hist) Cycle Inventory Items (CMS) [2,783 bytes]
- (hist) ChangeScene (CMS) [2,801 bytes]
- (hist) Insert Item (CMS) [2,888 bytes]