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From The Official Visionaire Studio: Adventure Game Engine Wiki

Showing below up to 263 results in range #1 to #263.

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  1. Demo Comp Mockup‏‎ (20:16, 25 July 2013)
  2. Comp article‏‎ (23:59, 25 July 2013)
  3. ISO639 Languages‏‎ (03:18, 9 August 2013)
  4. Nvdemo comp mock‏‎ (20:10, 30 September 2013)
  5. Manual:Footer‏‎ (21:48, 3 December 2013)
  6. Theoretical Gameplay and Lua Script Ideas‏‎ (16:43, 12 December 2013)
  7. Creating the Main Menu‏‎ (21:12, 5 February 2014)
  8. Main Menu‏‎ (17:13, 22 March 2014)
  9. Extras‏‎ (17:15, 22 March 2014)
  10. Approaching Sound Design‏‎ (17:15, 22 March 2014)
  11. Coin Control Interface‏‎ (17:17, 22 March 2014)
  12. Visionaire Studio Licenses and Publishing‏‎ (17:19, 22 March 2014)
  13. Android HowTo‏‎ (01:28, 24 March 2014)
  14. Visionaire Studio Licenses and Publishing draft-2‏‎ (03:45, 31 March 2014)
  15. Percentage Display (CMS)‏‎ (17:42, 31 March 2014)
  16. Cycle Command Interface‏‎ (13:05, 22 April 2014)
  17. Dynamic Loop Handler (CMS)‏‎ (16:22, 14 August 2014)
  18. An Introduction to Scripting with LUA‏‎ (19:35, 19 August 2014)
  19. ToggleCondition (CMS)‏‎ (19:35, 19 August 2014)
  20. Actionparts Documentation‏‎ (21:13, 19 August 2014)
  21. Visionaire Studio Startup‏‎ (04:43, 20 August 2014)
  22. GetSteamStat‏‎ (22:27, 30 September 2014)
  23. ResetSteamStats‏‎ (22:27, 30 September 2014)
  24. SetSteamAchievement‏‎ (22:28, 30 September 2014)
  25. SetSteamStat‏‎ (22:28, 30 September 2014)
  26. ShaderHue (CMS)‏‎ (01:49, 4 November 2014)
  27. Prevent Video and Cutscene Skipping (h2)‏‎ (01:52, 4 November 2014)
  28. 3D models (Deutsch)‏‎ (01:54, 4 November 2014)
  29. Visionaire Studio Licenses (Deutsch)‏‎ (01:55, 4 November 2014)
  30. The Official Visionaire Studio: Adventure Game Engine Wiki:About‏‎ (14:53, 4 November 2014)
  31. Vs4 demo comp (Deutsch)‏‎ (02:30, 5 November 2014)
  32. Vs4 demo comp‏‎ (03:14, 5 November 2014)
  33. ShaderBlur (CMS)‏‎ (22:26, 7 November 2014)
  34. ShaderColorize (CMS)‏‎ (22:28, 7 November 2014)
  35. ShaderContrast (CMS)‏‎ (22:31, 7 November 2014)
  36. ShaderGlow (CMS)‏‎ (22:32, 7 November 2014)
  37. ShaderLightness (CMS)‏‎ (22:33, 7 November 2014)
  38. ShaderNoise (CMS)‏‎ (22:35, 7 November 2014)
  39. ShaderAddEffect (CMS)‏‎ (17:49, 20 November 2014)
  40. Cross-platform filename best practices and conventions‏‎ (01:44, 1 December 2014)
  41. Console Documentation‏‎ (23:13, 5 January 2015)
  42. Sliding Interface MKII (CMS)‏‎ (20:17, 6 January 2015)
  43. Deponia Based Sliding Interface (CMS)‏‎ (20:25, 6 January 2015)
  44. System Menu‏‎ (20:46, 6 January 2015)
  45. Visionaire Studio Licenses‏‎ (16:44, 10 January 2015)
  46. Characters (DS)‏‎ (21:38, 18 January 2015)
  47. Dynamic Footstep Sounds (h2)‏‎ (20:16, 6 February 2015)
  48. SecondsToTime (CMS)‏‎ (15:08, 22 February 2015)
  49. SecondsToDays (CMS)‏‎ (15:38, 22 February 2015)
  50. SecondsToMinutes (CMS)‏‎ (15:45, 22 February 2015)
  51. SecondsToSeconds (CMS)‏‎ (15:48, 22 February 2015)
  52. SecondsToHours (CMS)‏‎ (15:49, 22 February 2015)
  53. Displayed Text‏‎ (15:31, 24 March 2015)
  54. GetSteamAchievement‏‎ (23:01, 30 April 2015)
  55. ShaderLamp (CMS)‏‎ (16:04, 9 May 2015)
  56. Remote Debugging‏‎ (14:50, 13 May 2015)
  57. ShaderFollowCharacter (CMS)‏‎ (15:49, 19 May 2015)
  58. Single Click Interface‏‎ (23:03, 11 September 2015)
  59. VSQ Game List‏‎ (20:12, 3 June 2016)
  60. Menu 101 (h2)‏‎ (16:36, 5 August 2016)
  61. Menu 101 (h2) - opacity based menu buttons‏‎ (16:38, 5 August 2016)
  62. Menu 101 (h2) - condition based menu buttons‏‎ (16:40, 5 August 2016)
  63. Hotspots (h2)‏‎ (16:40, 5 August 2016)
  64. Runtime Log Monitoring (h2)‏‎ (16:41, 5 August 2016)
  65. Playtime Counter (h2)‏‎ (16:42, 5 August 2016)
  66. Dynamic Clouds (h2)‏‎ (16:44, 5 August 2016)
  67. Menu 101 (h2) - animation based menu buttons‏‎ (20:57, 5 August 2016)
  68. Characters Tab‏‎ (21:59, 23 September 2016)
  69. A Collection of Useful Links‏‎ (21:40, 18 November 2016)
  70. Video Encoding‏‎ (04:55, 2 December 2016)
  71. Meet The Team‏‎ (20:46, 4 March 2017)
  72. Player FAQ‏‎ (17:36, 14 April 2017)
  73. Visionaire Studio Basics‏‎ (00:03, 4 November 2017)
  74. High Score Display (CMS)‏‎ (16:27, 13 June 2018)
  75. The Official Visionaire Studio: Adventure Game Engine Wiki:Privacy policy‏‎ (19:05, 13 June 2018)
  76. How To Add a Splash Video (vsb)‏‎ (19:18, 2 October 2018)
  77. How to use the object mask plugin (h2)‏‎ (21:28, 4 October 2018)
  78. Pendulum Animation (h2)‏‎ (01:18, 20 October 2018)
  79. Basic Lua: Basics‏‎ (20:51, 2 November 2018)
  80. Basic Lua: Introduction‏‎ (22:04, 2 November 2018)
  81. Basic Lua: Operators‏‎ (23:15, 2 November 2018)
  82. Basic Lua: Index‏‎ (23:56, 2 November 2018)
  83. How To Disable Interaction Without Hiding the Cursor (h2)‏‎ (18:07, 12 November 2018)
  84. How To Create New Interface Classes (vsb)‏‎ (23:54, 12 November 2018)
  85. How To Create a Scene Within a Scene (h2)‏‎ (18:50, 13 November 2018)
  86. Dynamic Character Blinking (h2)‏‎ (12:30, 14 May 2019)
  87. Getting started‏‎ (21:35, 23 August 2019)
  88. Dynamic Lighting (h2)‏‎ (22:13, 17 May 2020)
  89. How to Load External Scripts Into Visionaire Studio (CMS)‏‎ (15:23, 19 October 2021)
  90. Dynamic Action Names for Dragged Items (CMS)‏‎ (14:56, 20 April 2022)
  91. Lip sync‏‎ (00:45, 2 May 2022)
  92. A State of Affairs‏‎ (21:28, 6 August 2022)
  93. SetLang (CMS)‏‎ (23:54, 20 August 2022)
  94. AlignObj (CMS)‏‎ (01:22, 21 August 2022)
  95. UpdateData (CMS)‏‎ (17:40, 21 August 2022)
  96. Workflow Functions‏‎ (17:46, 21 August 2022)
  97. ResetAnimFrames (CMS)‏‎ (21:25, 21 August 2022)
  98. SetAnimFrames (CMS)‏‎ (21:33, 21 August 2022)
  99. Naming Conventions and Structure‏‎ (00:24, 22 August 2022)
  100. Riding the Waves: A Workflow Tip Guide‏‎ (00:28, 22 August 2022)
  101. Motivation, Inspiration and Focus‏‎ (15:27, 22 August 2022)
  102. ChangeOutfit (CMS)‏‎ (14:53, 23 August 2022)
  103. ChangeScene (CMS)‏‎ (15:45, 23 August 2022)
  104. CheckCond (CMS)‏‎ (16:02, 23 August 2022)
  105. MoveObj (CMS)‏‎ (18:11, 23 August 2022)
  106. ObjName (CMS)‏‎ (18:34, 23 August 2022)
  107. SetAnimSize (CMS)‏‎ (18:47, 23 August 2022)
  108. SetVal (CMS)‏‎ (20:44, 23 August 2022)
  109. AlignChar (CMS)‏‎ (20:49, 23 August 2022)
  110. SetSceneBrightness (CMS)‏‎ (20:50, 23 August 2022)
  111. SetCondition (CMS)‏‎ (20:53, 23 August 2022)
  112. SetConditions (CMS)‏‎ (20:53, 23 August 2022)
  113. IsInRadius (CMS)‏‎ (23:32, 23 August 2022)
  114. LangVisibility (CMS)‏‎ (00:24, 24 August 2022)
  115. Basic lua: Types‏‎ (03:16, 3 September 2022)
  116. Basic lua: Tables‏‎ (02:41, 4 September 2022)
  117. Basic lua: Index‏‎ (02:56, 4 September 2022)
  118. Basic lua: Introduction‏‎ (03:23, 4 September 2022)
  119. Basic lua: Operators‏‎ (14:50, 5 September 2022)
  120. Basic lua: Basics‏‎ (15:00, 5 September 2022)
  121. Read/Write Config.ini (CMS)‏‎ (16:44, 9 September 2022)
  122. Control Interfaces‏‎ (19:12, 9 September 2022)
  123. Basic lua: Functions‏‎ (16:45, 10 September 2022)
  124. Basic lua: Iteration and Loops‏‎ (17:14, 10 September 2022)
  125. UpdateCharName (CMS)‏‎ (16:35, 14 September 2022)
  126. Mute/Restore Volume (CMS)‏‎ (13:34, 15 September 2022)
  127. Sliding Interface MKIII (CMS)‏‎ (13:35, 15 September 2022)
  128. Cycle Inventory Items (CMS)‏‎ (13:39, 15 September 2022)
  129. Dynamic Action Names (CMS)‏‎ (13:58, 15 September 2022)
  130. Global Command Checker (CMS)‏‎ (14:04, 15 September 2022)
  131. Insert Item (CMS)‏‎ (14:08, 15 September 2022)
  132. Kill Background Text (CMS)‏‎ (14:54, 15 September 2022)
  133. Loop Me Not (CMS)‏‎ (14:56, 15 September 2022)
  134. Organize Inventory Items Alphabetically (CMS)‏‎ (15:27, 15 September 2022)
  135. UpdateName (CMS)‏‎ (17:07, 15 September 2022)
  136. Chained Volume Control (CMS)‏‎ (17:09, 15 September 2022)
  137. Marketing and Promotion‏‎ (19:56, 15 September 2022)
  138. Game Optimization‏‎ (21:53, 9 October 2022)
  139. Items‏‎ (23:18, 19 October 2022)
  140. Cursors‏‎ (23:58, 19 October 2022)
  141. ObjVisibility (CMS)‏‎ (23:59, 16 November 2022)
  142. Menus‏‎ (22:20, 3 January 2023)
  143. Building a Save/Load Menu‏‎ (23:22, 3 January 2023)
  144. Team Files‏‎ (14:31, 9 January 2023)
  145. Legacy Tutorials‏‎ (00:35, 14 January 2023)
  146. 3D Models‏‎ (11:15, 16 January 2023)
  147. Action System‏‎ (14:24, 28 January 2023)
  148. Replace Item (CMS)‏‎ (14:17, 17 February 2023)
  149. An Introduction to Visionaire Studio: Adventure Game Engine‏‎ (16:54, 24 February 2023)
  150. Verb Coin Interface Tutorial Part 2‏‎ (21:32, 17 March 2023)
  151. Verb Coin Interface Tutorial Part 1‏‎ (22:01, 17 March 2023)
  152. Ini File‏‎ (20:23, 26 April 2023)
  153. Global Command: getCursorPos‏‎ (17:10, 2 May 2023)
  154. Global Command: setCursorPos‏‎ (17:31, 2 May 2023)
  155. Global Command: createScreenshot‏‎ (19:58, 2 May 2023)
  156. Global Command: setDelay‏‎ (01:11, 3 May 2023)
  157. Global Command: replaceGame‏‎ (01:28, 3 May 2023)
  158. Global Command: sha1‏‎ (01:45, 3 May 2023)
  159. Global Command: startAction‏‎ (11:55, 3 May 2023)
  160. Global Command: stopAction‏‎ (12:01, 3 May 2023)
  161. Global Command: startAnimation‏‎ (12:59, 3 May 2023)
  162. Global Command: stopAnimation‏‎ (13:08, 3 May 2023)
  163. Global Command: startDefaultBrowser‏‎ (13:22, 3 May 2023)
  164. Global Command: startTween‏‎ (15:48, 3 May 2023)
  165. Global Command: startObjectTween‏‎ (16:13, 3 May 2023)
  166. Global Command: isPointInsidePolygon‏‎ (22:54, 3 May 2023)
  167. Global Command: getSoundId‏‎ (20:51, 4 May 2023)
  168. Global Command: setSoundProperty‏‎ (21:16, 4 May 2023)
  169. Global Command: getSoundProperty‏‎ (21:17, 4 May 2023)
  170. Global Command: stopSound‏‎ (21:44, 4 May 2023)
  171. Global Command: startSound‏‎ (21:46, 4 May 2023)
  172. Global Command: toggleSoundPause‏‎ (21:50, 4 May 2023)
  173. Global Command: getVolume‏‎ (22:28, 4 May 2023)
  174. Global Command: setVolume‏‎ (22:37, 4 May 2023)
  175. Sliding Puzzle (CMS)‏‎ (19:03, 15 May 2023)
  176. Global Command: getWindowBrightness‏‎ (23:45, 15 May 2023)
  177. Global Command: setWindowBrightness‏‎ (23:49, 15 May 2023)
  178. Global Command: getWindowMode‏‎ (00:13, 16 May 2023)
  179. Global Command: toggleWindowMode‏‎ (00:16, 16 May 2023)
  180. Global Command: setWindowTitle‏‎ (00:29, 16 May 2023)
  181. Global Command: setWindowSize‏‎ (00:36, 16 May 2023)
  182. Global Command: shaderSetOptions‏‎ (11:29, 19 May 2023)
  183. Global Command: shaderCompile‏‎ (11:30, 19 May 2023)
  184. Global Command: shaderUniform‏‎ (11:36, 19 May 2023)
  185. Global Command: getGameClientStat‏‎ (12:16, 19 May 2023)
  186. Global Command: initGameClient‏‎ (12:27, 19 May 2023)
  187. Global Command: resetGameClientStats‏‎ (12:34, 19 May 2023)
  188. Global Command: setGameClientStat‏‎ (12:50, 19 May 2023)
  189. Global Command: getProperty‏‎ (13:06, 19 May 2023)
  190. Global Command: getGameClientAchievement‏‎ (13:11, 19 May 2023)
  191. Global Command: setGameClientAchievement‏‎ (13:11, 19 May 2023)
  192. Global Command: getTime‏‎ (11:53, 22 May 2023)
  193. Self Looping Function with Delay (CMS)‏‎ (15:25, 7 July 2023)
  194. Animations‏‎ (17:16, 20 July 2023)
  195. Templates‏‎ (12:39, 31 July 2023)
  196. Global Command: createHapticEffectCondition‏‎ (12:12, 5 August 2023)
  197. Global Command: createHapticEffectConstant‏‎ (12:13, 5 August 2023)
  198. Global Command: createHapticEffectPeriodic‏‎ (12:18, 5 August 2023)
  199. Global Command: startHapticEffect‏‎ (12:32, 5 August 2023)
  200. Global Command: createHapticEffectRamp‏‎ (12:32, 5 August 2023)
  201. Global Command: createHapticEffectLeftRight‏‎ (12:32, 5 August 2023)
  202. Global Command: startHapticRumble‏‎ (12:36, 5 August 2023)
  203. Global Command: stopHapticEffect‏‎ (12:40, 5 August 2023)
  204. Global Command: stopHapticRumble‏‎ (12:42, 5 August 2023)
  205. Shader (CMS)‏‎ (11:58, 9 August 2023)
  206. An Event in Time‏‎ (17:16, 9 August 2023)
  207. Global Commands‏‎ (12:54, 10 August 2023)
  208. Global Command: unregisterEventHandler‏‎ (11:19, 11 August 2023)
  209. Global Command: registerHookFunction‏‎ (11:26, 11 August 2023)
  210. Global Command: getObject‏‎ (20:43, 11 August 2023)
  211. VisionaireObject Command: getFloat‏‎ (21:13, 11 August 2023)
  212. VisionaireObject Command: getBool‏‎ (21:13, 11 August 2023)
  213. VisionaireObject Command: clearLink‏‎ (21:13, 11 August 2023)
  214. VisionaireObject Command: getInt‏‎ (21:18, 11 August 2023)
  215. VisionaireObject Command: getStr‏‎ (21:25, 11 August 2023)
  216. VisionaireObject Command: getPoint‏‎ (22:03, 11 August 2023)
  217. VisionaireObject Command: getRect‏‎ (23:54, 11 August 2023)
  218. VisionaireObject Command: getLink‏‎ (00:45, 12 August 2023)
  219. VisionaireObject Command: getSprite‏‎ (00:58, 12 August 2023)
  220. Custom Item-Dragging System‏‎ (18:57, 12 August 2023)
  221. Getting Started with the Visionaire Studio Editor‏‎ (00:37, 19 August 2023)
  222. VisionaireObject Command: getLinks‏‎ (17:32, 25 August 2023)
  223. VisionaireObject Command: getFloats‏‎ (17:34, 25 August 2023)
  224. Change Text Position‏‎ (16:37, 28 August 2023)
  225. Fonts‏‎ (18:07, 30 August 2023)
  226. VisionaireObject Command: getInts‏‎ (16:38, 31 August 2023)
  227. VisionaireObject Command: getPath‏‎ (16:41, 31 August 2023)
  228. VisionaireObject Command: getPaths‏‎ (16:49, 31 August 2023)
  229. VisionaireObject Command: getSprites‏‎ (17:10, 31 August 2023)
  230. VisionaireObject Command: getPoints‏‎ (17:10, 31 August 2023)
  231. VisionaireObject Command: getRects‏‎ (17:11, 31 August 2023)
  232. VisionaireObject Command: getId‏‎ (17:39, 31 August 2023)
  233. VisionaireObject Command: getName‏‎ (17:52, 31 August 2023)
  234. VisionaireObject Command: setName‏‎ (17:58, 31 August 2023)
  235. VisionaireObject Command: getParent‏‎ (20:10, 31 August 2023)
  236. Global Command: registerEventHandler‏‎ (12:09, 13 September 2023)
  237. Keycodes & Modifiers‏‎ (12:58, 13 September 2023)
  238. VisionaireObject Commands‏‎ (13:49, 13 September 2023)
  239. Check For Scene Scrolling‏‎ (00:35, 22 September 2023)
  240. Tutorials‏‎ (12:31, 13 October 2023)
  241. System Commands‏‎ (12:29, 20 October 2023)
  242. Main Page‏‎ (12:31, 20 October 2023)
  243. Animation Tips and Tricks‏‎ (16:46, 1 November 2023)
  244. Plugins‏‎ (13:33, 27 November 2023)
  245. Particle System‏‎ (22:53, 11 January 2024)
  246. Text Skipping Protection‏‎ (18:20, 15 January 2024)
  247. Game Properties‏‎ (18:34, 15 January 2024)
  248. Characters‏‎ (21:25, 15 January 2024)
  249. Graphics Commands‏‎ (23:25, 15 January 2024)
  250. Action Parts‏‎ (23:38, 15 January 2024)
  251. Scenes and Objects‏‎ (23:42, 15 January 2024)
  252. Conditions and Values‏‎ (11:31, 16 January 2024)
  253. Text‏‎ (12:32, 16 January 2024)
  254. Interfaces‏‎ (12:45, 16 January 2024)
  255. Scripting‏‎ (13:54, 16 January 2024)
  256. Data Structure‏‎ (14:03, 16 January 2024)
  257. Little Achievements‏‎ (19:16, 22 January 2024)
  258. Compiled Index of Lua Scripts for Visionaire Studio‏‎ (19:18, 22 January 2024)
  259. Image Encoding‏‎ (15:49, 27 January 2024)
  260. Audio Encoding‏‎ (18:36, 2 February 2024)
  261. Argo Bubbles‏‎ (13:43, 13 February 2024)
  262. Compiled Index of Games Made With Visionaire Studio‏‎ (18:14, 8 March 2024)
  263. Action Part Plugins‏‎ (22:23, 26 April 2024)

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